btw. What is the best tool to generate maps with that tiles? I had some problems with Tiled, cause I should break pictures individually, to draw them on the map, so probably exists a better solution...
A downloadable asset pack
From the corner of your eye you can see it, but you dare not look directly. It walks towards you… no, that isn’t right, it is more of a jerking, shambling motion but… not quite that, either. It defies any articulation. But there is one thing you are certain of. You never should have opened the Black Book.
As a sequel to the hugely popular Mythos Horror resource set, Mythos: Reawakening presents you with a huge number of assets to craft your horror masterpiece!
The resources contained herein can be freely mixed and matched with resources from any of the PVGames resource sets (you can find more here) to exponentially expand your game world!
- 53 tile sheets for a wide range of 30’s, 40’s, and 50’s inspired environments. There are tiles for interiors, exteriors, trains, houses, hospitals, shops, industrial areas, office spaces, vehicles, schools, and more. Most tiles come in both orthogonal and isometric perspectives.
- 27 large tiles for ritual areas, trains, train tracks, trees
- 140 pre-made buildings to construct towns and cities.
- 10 Animated tile sheets containing light sources, creepy rocking chairs, ceiling fans, and doors.
- 12 horrific monsters (including everyone’s favorite deep-ocean dreamer, Cthulhu!) Every creature comes with numerous sprite sheets for walking, idling, attacking, resting, and many other movements and behaviors, all in 8 directions. Each also comes with faces and oversized front-view battlers (most monsters come with 4).
- 6 Background images to create special backdrops.
- 24 unique characters loaded with tons of animation sprite sheets and resources (each character has 58 individual sheets, busts, faces, paperdolls). Walking, running, attacking, combat ready, critically wounded, sleeping, resting, using items, interacting with objects, and much more. All sprite sheets are in 8 directional facings.
- 12 Pre-constructed interior rooms. Just add decorations and they are ready to go! These can also serve as guides for creating your own rooms with the provided resources in the tile sheets.
- Size and scale is the same as the PVGames Medieval resources, so all resources are compatible with each other and can be freely mixed and matched.
- You are free to use the resources in any game-making software that you want. You are free to edit the resources to fit your needs. You are free to use the resources in commercial projects.
If you are interested in getting access to thousands of additional resources, including all of the latest resources not-yet-released (as well as exclusive resources), then consider taking a look at my Patreon, which gets updated multiple times per week with brand new game-making resources.
Other compatible asset packs on itch.io presently:
Thank you kindly!
In order to download this asset pack you must purchase it at or above the minimum price of $19.99 USD. You will get access to the following files:
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That entirely will depend on what you're trying to accomplish - there's no one best way to do things! Personally, I enjoy using GIMP to put together my maps in layers.
Can this be used for rpg maker?
How practical/ easy would these assets be to use for online tabletop role playing platforms such as Roll20 for someone who is a complete stranger to video game design?
Honestly, I am not entirely sure! It would depend on your skill level with something like GIMP or Photoshop or other image manipulation program of your choice. In the end, these are just 2D images so you can build maps and such pretty simply just by playing around with the images.
I have a couple of questions and remarks if you don't mind, I was close to buying your $70 bundle but I was really hoping to find some tiles in some 2:1 ratio for a 30° angle. Unless I'm mistaken, the exact dimensions of your tiles are not mentioned on the pages on here, I ended up having to "dig" in your patreon description to find out the exact size (which, according to Patron, is always 64x64).
So just wondering (cause I really like your work): have you ever done or are you planning on doing other formats? I'm ideally looking for 256x128 or 128x64. I find the 1x1 camera angle far too "aggressive" in general and 2:1 much more natural and pleasing to the eye / brain.
Also any strong take on whether props and walls are designed to be occupying a full tile or if tiles are designed to be divided into sub-sections for finer collision detection and such? Just a more thorough technical description in general (rather than just the list of the bundle's content) would be super helpful I feel like.
Also are you interested in custom jobs? If so, where I can reach you privately?
Heya! I don't really have anything in the 2:1 ratio department; what you see in the screenshots is what I make. The items you'll find on Patreon snap together on a 32x32 grid. The older items made for RPGMaker (Medieval Town and Country, Interiors, etc) are on a 48x48 grid. Each wall piece for the 2.5D items (basically everything since Patreon) fully occupies a single "tile" space. I do not really do custom work since it tends to take too much time and it would cost way too much for most people if I were to charge them fully for my time, so I tend to avoid doing it at all.
Just thought I'd share, but I created a horror game with your assets and is releasing on the 29th on steam. You saved us so much time, we were able to finish a 5-7hr game in 3 months. Thanks hope I can work with you soon for some custom assets!
Glad to hear it and I am glad that the resources helped you! Your game also looks really great; I enjoyed the intro movie you made and the shadow people! Great work!
Do you intend to release 3d packs with the models used to make these sprites?
I have to preface this with, I AM A PROGRAMMER, so I am aware I am totally ignorant in this manner. I bought this package to have some art for a side project I am making and I can't seem to find the isometric images. I am using Godot, and I am trying to make a tileset, but all I can create are just basic 2D images. Any help would be greatly appreciated.
I am not entirely sure what you're asking - this asset pack contains tiles, characters, and monsters that are in 8 directional facings - the 4 orthogonal directions and the 4 diagonal directions.
"53 tile sheets for a wide range of 30’s, 40’s, and 50’s inspired environments. There are tiles for interiors, exteriors, trains, houses, hospitals, shops, industrial areas, office spaces, vehicles, schools, and more. Most tiles come in both orthogonal and isometric perspectives."
The characters and monsters I can see being in isometric, as you mentioned they face all 8 perspectives you need. However, the tiles themselves are not. Is this by design? My idea of isometric would be like the image I have posted below. Is there anyway to get your images to show up like they are below? Or am I misunderstanding something?
MOST tiles, when you look at the tile sheets, indeed the majority of everything comes in both facings. For grounds I use decal/splat tiles which can really be used in either or both capacity simultaneously as they have faded edges which allow for them to blend in with other textures. I do have more rigid tiles (in diagonal) in the newer 2.5D asset packs. If you haven't checked it out, you can download the Infernus tileset for free and find those kinds of tiles as well.
Ok, yeah, I am just struggling to use them in Godot's tilemap, but maybe I need to use 3D with a camera perspective to achieve isometric. Anyway, thanks for the replies. They are really awesome assets. Sorry for all the trouble. Looking forward to seeing more work from you!
I just bought your asset and they're really good! I'm making a horror game with it, however I noticed that with all the hospital objects there's no hospital building. Is there any packs with a hospital building?
Got this in the humble bundle, and was wondering what resolution is this?? I ask, cause I would like to use blender to make some additions like characters and weapons, but im not sure what settings to render.
I bought this game through "Racial Justice and Equality" and i extract the file and the game launcher is missing
This isn't a game on it's own. It is an asset bundle for use in making your own games. :) So for example if you have RPG maker or other tools such as Unity, you can import the graphics from this and make your game look awesome. :)
Thanks for making some really cool and inspiring assets. How do you import this into RPG Maker? I can't seem to figure that out lol
I previously bought the older Mythos Horror pack (and several others) on Steam for VX Ace.
I find the character portraits very useful.
Thank you for including these in the Social Justice bundle.
Any plans for more modern character templates?
What's the license on this?
You can use the resources in any engine that you want, you can edit the resources as you see fit, you can use these for commericial and non-commercial purposes. You just can't re-sell the assets or modify and sell them.
Hi PVGames! What would be the best way to get all of your assets? I'm looking at your Patreon, Itch and Steam and getting kinda confused with the different offerings. Haha.
Heya! Yeah, things tend to get confusing after so many years! I would say Patreon gives you the most bang for your buck. Pretty much almost all of my asset packs are given through there depending on the tier selected, along with thousands of resources that are not released anywhere else presently. So basically you get everything that I have up on Itch/Steam (minus the super older stuff which I discontinued long ago anyway) plus thousands of things not available anywhere else.
I bought Bored at Home Bundle, It's really cool assets. Thanks for made it.
Can I say something. You are awesome. AWESOME
Is it possible to up-order some extension for my needs?
I am not sure what you are asking - are you asking for some specific assets to be made?
Sort of. Maybe winter version update some day?
Ah, yes, definitely winter stuff in the works presently over on my Patreon! It will be awhile before that is bundled up into a game asset pack, though, but is available now.
Your assets are just phenomenal. I'd wish more developer would use them - and use them properly like you do in your games. I crave for a new game from you by the way. The three I've played were brillant.