A downloadable asset pack

Buy Now$19.99 USD or more

Welcome to a world where the line between man and machine blurs and every step is monitored by the all-seeing eye of Central Security. The Cyber City Character Creator Kit offers a glimpse into a future where conformity is enforced and individuality is expressed through cybernetic augmentation. With these assets, you can create characters who defy the system, rebels with a cause, or obedient citizens trapped in a web of surveillance and control. From cybernetic enhancements to futuristic fashion, this pack provides the tools to craft a society where the price of freedom is something beyond the means of most.

All character pieces come in 8 directional facings with a multitude of supported animations. There are over 70 animations for the character sprites and a total of nearly 2,500 frames of animation per piece. Also included are 16 large character portraits that can be used as paperdolls, busts, face-sets, and more.

These character pieces are fully compatible with all other PVGames character pieces with the RPGTools asset label so you are free to mix and match and grow your extensive character piece library!


If you wish to get these assets and all of my other assets for a fraction of the price, consider supporting the PVGames Patreon, where you will gain access to everything you see here on Itch as well as thousands of additional assets and resources not found anywhere else! https://www.patreon.com/PVGames

Enjoy!

Purchase

Buy Now$19.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $19.99 USD. You will get access to the following files:

CyberCity_CharacterCreatorKit_1.zip 485 MB
CyberCity_CharacterCreatorKit_2.zip 426 MB
CyberCity_CharacterCreatorKit_3.zip 547 MB
CyberCity_CharacterCreatorKit_4.zip 491 MB

Comments

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How do I buy these? Nothing seems to work?

Are these in a single 10000x10000 crashing-older-computer file or are they labeled like you did before for medieval, with "idle", "walking" and so on? I think that was much easier to work with than a single huge file.